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Staff AI/ML Architect, Embodied AI

Sunnyvale, CA, us💼 Full-time🗓 2026-06-11 → 2026-07-31

Core

Designing end-to-end architecture for hierarchical, multimodal AI systems that interpret sensory observations and produce real-time control for robotic platforms.

Role type

Staff AI/ML Architect (Embodied AI)

Builds

Hierarchical perception, reasoning, and control stacks for next-generation robotic platforms

Domain

Robotics, Embodied AI, Medical Devices

Deliverable

production ML models

Required skills

End-to-end AI/ML system architecture, hierarchical modular AI/ML stacks, real-time and safety-critical ML, modern deep learning and multimodal architectures, PyTorch/TensorFlow/JAX, Python/C++, linear algebra and optimization

Preferred skills

Healthcare/medical device background, foundation-model adaptation for robotics, imitation learning and reinforcement learning, Sim-to-real workflows, regulatory-aware AI/ML development

Technologies

PyTorch, TensorFlow, JAX, Python, C++, NVIDIA Isaac Sim, Triton, CUDA

Responsibilities

Define and own end-to-end architecture for perception, reasoning, and control AI systems; Specify contracts between layers including model outputs and timing budgets; Establish path from offline evaluation to real-time integration; Mentor senior scientists and engineers; Partner with research and engineering teams to deliver modular architecture

Seniority

Staff, technical leadership & hands-on architecture

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