Staff AI/ML Architect, Embodied AI
Core
Designing end-to-end architecture for hierarchical, multimodal AI systems that interpret sensory observations and produce real-time control for robotic platforms.
Role type
Staff AI/ML Architect (Embodied AI)
Builds
Hierarchical perception, reasoning, and control stacks for next-generation robotic platforms
Domain
Robotics, Embodied AI, Medical Devices
Deliverable
production ML models
Required skills
End-to-end AI/ML system architecture, hierarchical modular AI/ML stacks, real-time and safety-critical ML, modern deep learning and multimodal architectures, PyTorch/TensorFlow/JAX, Python/C++, linear algebra and optimization
Preferred skills
Healthcare/medical device background, foundation-model adaptation for robotics, imitation learning and reinforcement learning, Sim-to-real workflows, regulatory-aware AI/ML development
Technologies
PyTorch, TensorFlow, JAX, Python, C++, NVIDIA Isaac Sim, Triton, CUDA
Responsibilities
Define and own end-to-end architecture for perception, reasoning, and control AI systems; Specify contracts between layers including model outputs and timing budgets; Establish path from offline evaluation to real-time integration; Mentor senior scientists and engineers; Partner with research and engineering teams to deliver modular architecture
Seniority
Staff, technical leadership & hands-on architecture