SY 26/27 High School Real World Learning STEAM Teacher
Core
Deliver instruction in Computer Science, Game Design, and Digital Literacy while facilitating Real World Learning (RWL) projects, internships, and industry partnerships to prepare students for college and careers.
Role type
High School STEAM Teacher (Computer Science/Game Design)
Builds
Sequential courses from Keyboarding to advanced Game Design; RWL projects and client-connected showcases
Domain
Education (K-12) / Computer Science / Game Design
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Curriculum development, assessment data analysis, game engine prototyping, industry partnership management, student mentorship, digital literacy instruction
Preferred skills
E-sports program leadership, cross-functional collaboration, community event organization
Technologies
Unity, Unreal, Microsoft Office, Adobe Creative Suite
Responsibilities
Develop standards-based unit plans and lesson plans; Teach Computer Science and Game Design courses; Facilitate RWL projects and industry mentorships; Oversee E-sports program; Collaborate with tech partners; Lead quarterly RWL Showcases
Seniority
Mid-level, hands-on IC