Directrice créative, Directeur créatif [Assassin's Creed: Codename Invictus]
Core
Define and communicate the high-level creative vision that shapes the game, ensuring all production choices align with the intended player experience.
Role type
Senior Creative Director
Builds
AAA video games (specifically Assassin's Creed: Codename Invictus)
Domain
Video game development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features
Required skills
Creative vision definition, cross-disciplinary communication, technical feasibility assessment, project prioritization, external partnership management, mentorship
Preferred skills
Game engine knowledge (Unity, Unreal), presentation tool proficiency (PowerPoint, Photoshop, Illustrator), project management software familiarity (Jira), market understanding
Technologies
Unity, Unreal, PowerPoint, Photoshop, Illustrator, Jira
Responsibilities
Define a clear and coherent creative vision for the game; collaborate with leadership teams to unify design, graphics, narrative, and technical concepts; present the game vision to editorial and executive teams; validate game consistency and quality; discuss production priorities, deadlines, and scope with producers; travel locally and internationally to present the game and meet external partners.
Seniority
Senior, hands-on IC with leadership responsibilities