Directrice créative, Directeur créatif [Assassin's Creed]
Core
Define and communicate the high-level creative vision guiding the game throughout production, ensuring all creative decisions reflect the game's essence and desired global player experience.
Role type
Senior Creative Director (Video Game)
Builds
AAA video games (specifically Assassin's Creed)
Domain
Interactive entertainment / Video game development
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Strategic creative vision, cross-disciplinary leadership, stakeholder communication, creative consistency validation, project scope alignment, technical feasibility integration, mentorship, visual presentation tools, game engine constraints understanding, market awareness
Preferred skills
Long-term vision definition, relationship building, autonomy in visual creation, travel for external partnerships
Technologies
Game engines, project management tools
Responsibilities
Define and uphold a clear, consistent, and inspiring global creative vision; Collaborate with production, art, and design leadership to unify disciplinary visions; Communicate and embody creative direction throughout production to align teams; Present game vision to editorial and executive leadership; Validate creative consistency and overall quality against brand and strategy; Align priorities, scope, and timelines with production; Foster a collective creative environment conducive to innovation; Travel to present the game and meet external partners.
Seniority
Senior, hands-on IC with leadership and mentorship responsibilities