UX Designer
Core
Design intuitive user experiences for menus, shop features, social systems, and customization flows in Rainbow Six Siege.
Role type
UX Designer for a live-service multiplayer game
Builds
In-game interfaces and interactive systems for Rainbow Six Siege
Domain
Video game development (FPS/Multiplayer)
Deliverable
product features
Required skills
Information architecture, interaction design, user-centered design methods, usability analysis, accessibility design, UX documentation, prototyping, user research, data-driven design
Preferred skills
Portfolio demonstrating UX problem-solving, curiosity about player behavior
Technologies
Figma, Miro
Responsibilities
Design user flows and interaction paths for menus, shop interfaces, social features, and customization systems; Translate complex requirements into clear and ergonomic UX solutions; Collaborate with UI, gameplay, backend, and Graphics teams; Apply user-centered design methods including research, prototyping, and testing; Use player data and feedback to validate design decisions; Maintain visual coherence and usability across systems; Create UX documentation to support development teams
Seniority
Individual Contributor