Industrial Designer
Core
Define the product design Look & Feel, aesthetics, and perceived quality for AI-guided interceptors and C-UAS equipment used by militaries.
Role type
Senior Industrial Designer (physical defense systems)
Builds
Interceptor drones, ground control stations, and C-UAS equipment
Domain
Defense / Aerospace / Rugged electronics
Required skills
3D CAD (SolidWorks), rendering tools (KeyShot), manufacturing processes (injection moulding, machining, sheet metal, 3D printing, composites), DFM/DFA principles, prototyping, user testing
Preferred skills
Human factors and ergonomics standards (MIL-STD-1472), building a product design Look & Feel from scratch
Technologies
SolidWorks, KeyShot
Responsibilities
Define product design Look & Feel (shapes, materials, colours, finishes, markings) consistently across the product range; Design aesthetics to give products a distinctive market identity; Ensure high perceived quality in handling, transport, packaging, and unboxing; Design for field use including battery access, carry handles, and operation with gloves in degraded conditions; Build DFx (Manufacturing, Assembly, Usability, Serviceability) into designs working with Mechanical Engineering and Production; Produce sketches, renders, CMF specifications, 3D CAD models, and prototypes; Turn feedback from operators and customers into design improvements; Manage external design and DFM partners by writing specifications and reviewing their work; Support Marketing with visual assets for customers and trade shows.