Senior / Staff Sim-to-Real Engineer (Tendon-based Robotic Hands)
Core
Create accurate physical abstractions for tendon-driven robotic hands in simulation and ensure RL policies transfer to physical hardware.
Role type
Senior/Staff Sim-to-Real Engineer (Robotics)
Builds
Apollo humanoid robot hands
Domain
Robotics, Controls, Physical Simulation
Deliverable
production ML models
Required skills
Sim-to-real transfer, System Identification, QDD actuator characterization, Rigid multi-body dynamics, Kinematic calibration, Hardware profiling
Preferred skills
Tendon/cable-driven system modeling, Modern RL environments (MuJoCo, Isaac Sim, Drake), Domain Randomization, Actuator Net modeling
Responsibilities
Develop computationally efficient physical abstractions for tendon mechanisms, Design and execute empirical testing protocols for system validation, Perform system ID and control tuning on low friction actuators, Drive kinematic calibration and inertial parameter identification, Collaborate with RL teams on dynamics engine and domain randomization strategies, Identify bottlenecks and lead technical execution from concept to deployed hardware
Seniority
Senior/Staff, hands-on IC
