Staff Simulation Engineer - Core Simulation Platform
Core
Design and develop the core simulation platform (high-performance digital twins) for Apollo humanoid robots to enable RL training, controls validation, and CI/CD integration testing.
Role type
Staff Simulation Engineer (Core Simulation Platform)
Builds
Cloud-native simulation pipelines generating millions of experience hours/day for policy training and hardware validation
Domain
Robotics / Applied AI / Humanoid Robots
Deliverable
production ML models
Required skills
C++, Python, Robotics fundamentals (kinematics, dynamics, controls), Reinforcement Learning, Cloud distributed computing (Ray, Kubernetes), Modern robotic simulators (Isaac Lab, MuJoCo)
Preferred skills
Experience with VLAs, Sensor-realistic environment development (camera, LiDAR, depth)
Technologies
C++, Python, Isaac Lab, MuJoCo, AWS, GCP, Azure, Ray, Kubernetes
Responsibilities
Contribute to architecture and development of the core simulation platform; Build and scale cloud-native simulation pipelines; Improve sim-to-real transfer via advanced contact models; Develop sensor-realistic environments; Ship platform improvements to reduce iteration time; Collaborate with Controls, AI Research, and Perception teams
Seniority
Staff, hands-on IC
