CareerPlan

Staff Software Engineer

AUS-Adelaide-HindmarshFull-time2026-10-06 → 2026-11-10

Core

Design and build declarative, API-driven network automation platforms and control-plane services for the global PlayStation Network infrastructure.

Role type

Staff Software Engineer (Infrastructure Automation)

Builds

Kubernetes-based control loops, self-service multi-tenant infrastructure platforms, and distributed workflow controllers.

Domain

Gaming / Network Infrastructure / Cloud Operations

Required skills

Python/Go/Rust/Java (backend), Kubernetes controllers/operators, event-driven distributed systems, API/schema design, multi-tenant platform design, technical leadership, system modernization

Preferred skills

Networking fundamentals (BGP, VXLAN/EVPN), graph databases, advanced observability strategies

Technologies

Kubernetes, Helm, Go, Python, Rust, Java, BGP, VXLAN, EVPN, L3VPN

Responsibilities

Define architectural direction for network automation APIs; design and build Kubernetes controllers and reconciliation workflows; establish patterns for multi-tenant infrastructure; lead complex migrations and modernization of automation services; mentor engineers and drive technical alignment across teams.

Seniority

Staff, hands-on IC with significant technical influence and mentorship