CareerPlan

Staff Software Engineer, Console GPU Inference

GBR-London-15GMSFull-time2026-10-08 → 2026-11-10

Core

Design and delivery of critical software components powering runtime machine learning inference on PlayStation consoles.

Role type

Staff Software Engineer (Console GPU Inference)

Builds

Runtime ML inference systems for PlayStation consoles

Domain

Gaming hardware / GPU computing / Machine Learning

Deliverable

production ML models

Required skills

GPU programming, C/C++, shader languages, low-level computing, game console software development, technical leadership, system architecture

Preferred skills

Machine learning

Responsibilities

Design and deliver critical software components for runtime ML inference, drive innovation in underlying principles and architectures, implement code for these systems, collaborate on company-level technology strategies and processes, define project scope, engage with hardware/software stakeholders and external vendors