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Software Development Engineer in Test

USA-CA-San Mateo💼 Full-time💰 $140,500–$140,500🗓 2026-08-28 → 2026-09-26

Core

Design, develop, and maintain scalable automation frameworks for UI, API, integration, and end-to-end testing to ensure high-quality features across PlayStation platforms and services.

Role type

Software Development Engineer in Test (SDET)

Builds

Automated test frameworks, CI/CD pipelines, and quality metrics for gaming consoles, mobile devices, and web services

Domain

Gaming / Consumer Electronics / Software Quality Engineering

Deliverable

production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work -> product features (automation frameworks & test pipelines)

Required skills

Python, Java, JavaScript, C#, C++, UI automation (Playwright, Selenium, Cypress, Appium), REST API testing (Postman, REST Assured), Git, CI/CD tools (Jenkins, GitHub, CircleCI, Azure DevOps), Agile/Scrum, debugging, troubleshooting

Preferred skills

Gaming console/embedded systems testing, backend services development, cloud technologies (AWS, Azure, GCP), containerization (Docker, Kubernetes), performance/scalability/security/load testing, microservices architectures, test reporting/analytics tools

Technologies

Playwright, Selenium, Cypress, Appium, Postman, REST Assured, Jenkins, GitHub, CircleCI, Azure DevOps, AWS, Azure, Google Cloud Platform, Docker, Kubernetes, React, Angular, Vue.js

Responsibilities

Design comprehensive test strategies, plans, and cases; Develop and maintain scalable automation frameworks; Execute automated and manual testing across platforms; Investigate and document software defects; Monitor automation pipelines and improve test reliability; Integrate tests into CI/CD pipelines; Collaborate with global engineering teams; Provide quality metrics and risk assessments

Seniority

Mid-level (3–5 years experience), hands-on IC

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