Staff Software Development Engineer in Test
Core
Lead and influence quality engineering strategy, architecture-level automation solutions, and scalable QE practices across PlayStation's console, mobile, portal, hardware, and service ecosystems.
Role type
Staff Software Development Engineer in Test (SDET)
Builds
Enterprise-level automation frameworks, CI/CD quality gates, and testing strategies for PlayStation Mobile App and broader ecosystems.
Domain
Gaming / Entertainment / Mobile / Cloud Infrastructure
Deliverable
production ML models | product features | infrastructure
Required skills
Python, JavaScript, Playwright, Pytest, Appium, Selenium, Jenkins, Docker, Git, CI/CD pipeline architecture, automation framework design, cross-functional leadership, strategic quality planning, root-cause analysis, mentoring engineers, systems thinking, AI-assisted testing evaluation.
Preferred skills
Experience with AI-driven tooling for test generation and defect analysis, cloud/device lab orchestration, observability, production-like validation environments.
Responsibilities
Lead cross-functional initiatives for automation stability and infrastructure modernization; Design and scale automation frameworks across UI, API, integration, and hardware layers; Drive R&D initiatives around AI-assisted testing; Mentor SDETs and QEs on automation architecture and quality strategy; Define and track quality metrics and pipeline stability; Influence organizational quality culture and governance; Lead complex root-cause investigations for systemic quality issues.
Seniority
Staff, hands-on IC with strategic influence and mentorship