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Staff Software Development Engineer in Test

USA-CA-San Mateo💼 Full-time💰 $208,200–$208,200🗓 2026-08-28 → 2026-09-26

Core

Lead and influence quality engineering strategy, architecture-level automation solutions, and scalable QE practices across PlayStation's console, mobile, portal, hardware, and service ecosystems.

Role type

Staff Software Development Engineer in Test (SDET)

Builds

Enterprise-level automation frameworks, CI/CD quality gates, and testing strategies for PlayStation Mobile App and broader ecosystems.

Domain

Gaming / Entertainment / Mobile / Cloud Infrastructure

Deliverable

production ML models | product features | infrastructure

Required skills

Python, JavaScript, Playwright, Pytest, Appium, Selenium, Jenkins, Docker, Git, CI/CD pipeline architecture, automation framework design, cross-functional leadership, strategic quality planning, root-cause analysis, mentoring engineers, systems thinking, AI-assisted testing evaluation.

Preferred skills

Experience with AI-driven tooling for test generation and defect analysis, cloud/device lab orchestration, observability, production-like validation environments.

Responsibilities

Lead cross-functional initiatives for automation stability and infrastructure modernization; Design and scale automation frameworks across UI, API, integration, and hardware layers; Drive R&D initiatives around AI-assisted testing; Mentor SDETs and QEs on automation architecture and quality strategy; Define and track quality metrics and pipeline stability; Influence organizational quality culture and governance; Lead complex root-cause investigations for systemic quality issues.

Seniority

Staff, hands-on IC with strategic influence and mentorship

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