Staff Software Engineer – Data
Core
Design, build, and operate large-scale distributed data systems powering real-time analytics and data-driven experiences for PlayStation.
Role type
Staff Software Engineer (Data Platform)
Builds
Real-Time Analytics Platform (RTAP) enabling high-throughput, low-latency analytics and stream processing at PlayStation scale.
Domain
Gaming / Entertainment / Real-time Data Engineering
Deliverable
production ML models | product features | infrastructure
Required skills
Distributed systems design, Real-time stream processing, Python, Systems architecture, Technical leadership, Mentoring, Production operations, Query optimization
Preferred skills
Scala, Lakehouse architectures, Multi-tenant platform design, Global team collaboration
Technologies
Apache Flink, Apache Spark Structured Streaming, ClickHouse, Apache Druid, AWS MSK, Apache Kafka, AI/ML tooling
Responsibilities
Design and evolve RTAP stream processing and analytics platforms; Own critical platform capabilities end-to-end; Build and optimize distributed data services; Integrate batch and streaming workloads; Build AI-powered capabilities for engineering workflows; Establish technical standards and best practices; Mentor engineers; Define long-term technical strategy; Resolve complex production challenges; Lead incident response and root-cause analysis; Evaluate emerging technologies.
Seniority
Staff, hands-on IC with strategic influence and mentorship