Staff Software Development Engineer in Test (Staff SDET)
Core
Lead and influence quality engineering strategy, architecture, and automation frameworks for PlayStation's mobile app, console, and service ecosystems.
Role type
Staff Software Development Engineer in Test (SDET)
Builds
Scalable test automation frameworks, CI/CD quality gates, and production-like validation environments for PlayStation products.
Domain
Gaming / Entertainment / Mobile & Console Software
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Python, JavaScript, Playwright, Pytest, Appium, Selenium, Jenkins, Docker, Git, CI/CD pipeline architecture, automation framework design, cross-functional leadership, strategic quality planning, AI-assisted testing evaluation, root-cause analysis, systems thinking.
Preferred skills
Experience with hardware/device testing, cloud/device lab orchestration, telemetry validation, observability, AI-driven tooling, mentoring engineers.
Technologies
Python, JavaScript, Playwright, Pytest, Appium, Selenium, Jenkins, Docker, Git
Responsibilities
Lead quality engineering strategy across multiple ecosystems; Drive architecture-level automation solutions; Define enterprise-level automation standards and CI/CD quality gates; Design and scale automation frameworks across UI, API, integration, and hardware layers; Lead cross-functional initiatives for automation stability and infrastructure modernization; Mentor SDETs and QEs on automation architecture and quality strategy; Drive R&D initiatives around AI-assisted testing; Evaluate emerging technologies and innovative automation approaches; Lead strategic improvements in hardware/device testing and cloud lab orchestration; Define and track quality metrics and release risk indicators.
Seniority
Staff, hands-on IC with strategic influence