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BEL-Zaventem-Da Vincilaan💼 Full-time🗓 2026-07-09 → 2026-07-31

Core

Design, build, and support production AI capabilities and agentic workflows for PlayStation's digital commerce ecosystem, including LLM-powered services, retrieval-augmented generation, and automation.

Role type

Applied AI Software Engineer

Builds

Production AI services, agentic workflows, retrieval systems, and automation for digital commerce and player-facing services.

Domain

Digital Commerce / Entertainment Technology

Deliverable

production ML models | product features

Required skills

Python, Java, API development, asynchronous processing, AWS, vector databases, hybrid search, RAG pipelines, AI orchestration (LangChain, LangGraph), prompt engineering, tool/function calling, AI observability, evaluation harnesses, microservices, event-driven architecture.

Preferred skills

Model Context Protocol (MCP), multimodal AI systems, fraud/risk/trust domain experience.

Technologies

AWS, OpenSearch, Pinecone, Weaviate, Redis, pgvector, Azure AI Search, LangChain, LangGraph, LlamaIndex, Semantic Kernel, OpenAI Agents SDK, N8N, AWS Bedrock, LangSmith, Arize Phoenix, OpenTelemetry, Datadog, Splunk, New Relic, CloudWatch.

Responsibilities

Implement services and reusable components for LLM-powered automation and decision support; collaborate with stakeholders to prototype and move AI solutions into production; build AI workflows with tool calling and structured outputs; develop RAG and retrieval pipelines over enterprise content; create evaluation suites and guardrails for AI quality and safety; develop scalable APIs and microservices; deploy AI services using containers and CI/CD pipelines.

Seniority

Mid-Senior, hands-on IC

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