PlayStationプラットフォームセキュリティアーキテクト (スタッフエンジニア)
Core
Design and drive end-to-end security architecture for the PlayStation platform, integrating hardware, software, manufacturing, and operations to protect the console ecosystem.
Role type
Staff-level security architect (hardware/software convergence)
Builds
PlayStation family of products and services (PS5, PS4, PSVR, PS Plus, PlayStation Studios titles)
Domain
Consumer electronics / Gaming consoles / Hardware security
Required skills
Computer architecture, OS, virtualization, cryptography, Secure Boot, TEE, hardware security, DRM, authentication & key management, attack mitigation techniques (ASLR, CFI, sandboxing, memory protection), threat modeling
Preferred skills
Game console/SoC/embedded security, Root of Trust, Anti-rollback, Tamper Resistance, hypervisor/kernel/low-level software, compiler/runtime/CPU architecture, content protection, reverse engineering, penetration testing, cross-layer security architecture
Technologies
SoC, Hypervisor, Kernel, TEE, Secure Boot, DRM, ASLR, Control Flow Integrity
Responsibilities
Design end-to-end security architecture spanning hardware to operations; Collaborate with specialized security teams and cross-functional groups (SoC, system software, manufacturing); Make technical decisions on attack mitigation considering performance and compatibility; Lead consensus building across multiple technical teams
Seniority
Staff, hands-on IC with strategic influence
