Software Engineering Intern (Command & Control) - Spring/Summer 2027
Core
Developing control systems and user interfaces for the Quarterhorse supersonic unmanned aircraft, supporting both remotely piloted and autonomous flight modes.
Role type
Software Engineering Intern (Command & Control)
Builds
Human-machine interaction (HMI) software, communications software (RF, Satcom, networking), and cockpit simulation tools.
Domain
Defense aviation, high-speed aircraft systems
Deliverable
product features
Required skills
C/C++, JavaScript, TypeScript, React, Angular, Electron, Computer Networking, Aviation/simulation experience, Engineering first principles
Preferred skills
Aerospace industry knowledge, Game/simulation development (Unreal, Unity, Cesium), Networking protocols (TCP/UDP, IP routing), UI/HCI design
Responsibilities
Develop HMI software for flight crew control and simulations, build communications software for ground and vehicle systems, collaborate with flight crew on usability, work with engineers on hardware system display and control, participate in the full software development lifecycle
Seniority
Intern