Staff Perception Hardware Engineer
Core
Execution leader for Apollo's perception hardware systems, ensuring physical hardware works, scales, and ships for a humanoid robot.
Role type
Staff Perception Hardware Engineer
Builds
Production-ready camera assemblies, custom sensor modules, and high-performance perception stacks for humanoid robots.
Domain
Robotics / Embodied AI / Computer Vision
Deliverable
production ML models | product features | infrastructure
Required skills
High-speed signal integrity debugging, optical system design, ISP tuning, visual-inertial odometry calibration, vendor management for custom sensors, cross-functional technical leadership, DVT/EOL test planning, mechanical/thermal integration.
Preferred skills
None stated
Technologies
GMSL2/3, FPD-Link, high-bandwidth oscilloscopes, logic analyzers, TDRs, Python, C++
Responsibilities
Lead physical integration of visual perception stack from prototype to production; define specs and drive build of custom sensor modules; architect bring-up and validation plans for custom hardware; perform hands-on ISP tuning and image quality validation; lead electrical bring-up and EMI/EMC debugging for multi-gigabit video backbones; implement hardware-level synchronization across cameras, LiDAR, and IMUs; design and deploy physical calibration fixtures; adjudicate conflicts between Industrial Design, Mechanical, and Thermal teams.
Seniority
Staff, hands-on IC with technical leadership