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Staff Robotics Software Engineer- Teleoperations Architecture

Fremont💼 Full-time💰 $190,000–$190,000🗓 2026-07-13 → 2026-07-31

Core

Architect and build the production-quality software foundation enabling Digit humanoid robot to execute complex, whole-body manipulation tasks in real-world environments via human demonstration data collection.

Role type

Staff Robotics Software Engineer (Teleoperations Architecture)

Builds

Data collection and teleoperation systems for production humanoid robots

Domain

Robotics, Real-time systems, Hardware-software integration

Deliverable

production ML models | product features | infrastructure

Required skills

Software architecture, Real-time control, Low-latency communication, Streaming systems, Systems debugging, Modern C++ or Rust

Preferred skills

Python, Whole-body kinematics, Motion retargeting, XR frameworks, 3D visualization, Data pipelines

Technologies

C++, Rust, Python, Unity, Unreal, Godot, SteamVR, OpenXR

Responsibilities

Architect end-to-end software for data collection and teleoperation systems; Optimize real-time control, streaming, and communication paths; Design resilient software systems adaptable to new hardware; Develop validation strategies across simulation and physical hardware; Analyze system telemetry to improve operator efficiency and task success rates.

Seniority

Staff, hands-on IC with strategic scope

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