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Software Engineer - C#/Windows

GBR-London-10GMS💼 Full-time🗓 2026-07-09 → 2026-07-31

Core

Design and develop Windows desktop applications to support the delivery and integration of SDK components for Sony PlayStation platforms.

Role type

C# Software Engineer (Windows Desktop/SDK Tooling)

Builds

SDK Manager Windows Application and related tooling for PlayStation SDK delivery

Domain

Gaming / Console Development / Software Engineering

Deliverable

product features

Required skills

C#, .NET framework (WinForms/WPF), C/C++ (native integration), Windows desktop development, interop techniques (P/Invoke/C++/CLI), software architecture, debugging (managed/native), version control (Git)

Preferred skills

SDK/developer toolchain experience, console development environments, build systems (CMake/MSBuild), performance profiling, security/compliance in SDK distribution

Technologies

C#, .NET, WinForms, WPF, C, C++, Git, CMake, MSBuild

Responsibilities

Design, develop, and maintain Windows desktop applications; Build tools and interfaces for SDK component delivery; Work with native code to interface with low-level systems; Collaborate with cross-functional teams; Debug and optimize performance across managed and unmanaged code; Create and maintain technical documentation; Ensure code quality through testing and reviews; Support build systems, packaging, and deployment

Seniority

Mid-level to Senior, hands-on IC

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