Lecturer/Snr Lecturer (Game Technology) - Sch of Design & Media
Core
Design and deliver technical curricula in game programming and emerging technologies, mentor students, and lead applied projects in AI, XR, and real-time systems.
Role type
Senior IC academic lecturer (game technology)
Builds
Diploma and specialist diploma courses in game programming, software development, and emerging technologies
Domain
Education + Game Development + AI/XR
Required skills
Game development, Software development, Real-time engine development (Unity, Unreal Engine), C#, C++, Python, Curriculum design, Student mentoring, Applied project leadership, Digital content creation, Academic administration
Preferred skills
Artificial Intelligence, Machine Learning, Data Science, Generative AI, Extended Reality (AR/VR/MR), Cloud computing/DevOps, Full stack web development, 3D graphics programming (OpenGL, DirectX, Vulkan)
Responsibilities
Design and deliver curriculum for diploma and specialist diploma courses, Coach and mentor students in technical development, Lead applied projects and industry collaborations, Facilitate student exchanges and study trips, Develop high-quality digital and online learning content, Collaborate with educators and industry partners
Seniority
Senior, hands-on IC