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G010 PlayStation ™Network Site Reliability Engineer (SRE)

JPN-Tokyo-Sony City💼 Full-time🗓 2026-07-09 → 2026-07-31

Core

Design, build, and operate the PlayStation Network, a global-scale service supporting end-user features (messaging, voice chat) and developer services (matchmaking, leaderboards) for PlayStation consoles.

Role type

Site Reliability Engineer (SRE)

Builds

PlayStation Network services including online gaming infrastructure, social features, and developer tools

Domain

Gaming / Consumer Electronics / Large-scale Distributed Systems

Deliverable

production ML models | product features | dashboards & analysis | infrastructure

Required skills

Linux server administration, network protocol fundamentals (TCP/IP, HTTP), incident response, open communication

Preferred skills

Public cloud utilization, large-scale/microservices architecture, container orchestration (Kubernetes, EKS), Infrastructure as Code (Terraform, Chef), scripting (Python, Ruby), web application tuning (Apache, Tomcat), database/cache operations (MySQL, Redis, DynamoDB), APM tools, application development

Technologies

Linux, TCP/IP, HTTP, AWS, Kubernetes, EKS, Terraform, Chef, Python, Ruby, Apache, Tomcat, MySQL, Memcached, Redis, AWS DynamoDB, SaaS monitoring tools, APM tools

Responsibilities

Build and operate the PlayStation Network infrastructure, ensure service reliability, performance, efficiency, and security, handle incidents and troubleshooting, collaborate on large-scale service challenges

Seniority

Individual Contributor (IC), mid-level to senior

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