Staff Software Engineer
Core
Research, design, and develop computer and network software to build AR technology; build reliable, high-throughput, low latency, and scalable server and networking systems supporting developers and products.
Role type
Staff Software Engineer (Backend/Infrastructure)
Builds
Scalable server and networking systems, key platform components for game developers, and robust back-end services.
Domain
Video Games / Augmented Reality / Cloud Infrastructure
Deliverable
production ML models | product features | infrastructure
Required skills
Object-oriented programming, Data structures, Algorithms, Software system architecture, Database design and querying (SQL/NoSQL), Web frameworks, Cloud platforms (AWS/GCP)
Preferred skills
N/A
Technologies
AWS, GCP, SQL, NoSQL
Responsibilities
Perform load testing, participate in code reviews, write unit tests, conduct troubleshooting to ensure uptime, architect and integrate sophisticated systems with external partners, develop long-term technical strategy, drive engineering culture improvement.
Seniority
Staff, hands-on IC with strategic scope
