Adjunct Faculty - Game Development
Core
Teach game development courses to prepare students for technical and collaborative challenges in the game industry.
Role type
Adjunct Faculty (Game Development)
Builds
Game development curriculum and student skills
Domain
Education / Game Development
Deliverable
product features
Required skills
Computer Science problem solving, C#, C++, Java, Python, Game development experience
Preferred skills
Agile Software Development experience
Technologies
C#, C++, Java, Python
Responsibilities
Create a student-centered learning environment, deliver lectures and virtual course meetings, maintain industry knowledge through continuing education
Seniority
Adjunct, part-time instructor
Sourced via adzuna · Listed on CareerPlan, which tracks 70,000+ jobs from 20+ sources.