Staff Frontend Engineer - Mapping & Spatial Platform
Core
Architect a high-performance, interactive 3D engine and spatial platform supporting 8+ product lines for geospatial visualization and editing.
Role type
Staff Frontend Engineer (Spatial Platform & 3D Graphics)
Builds
Next-generation Spatial Platform (interactive 3D viewer, precision editing surface, sync engine)
Domain
Geospatial technology, 3D graphics, Web technologies
Required skills
JavaScript, React, Computer Science fundamentals, Linear algebra, Geospatial projections, 3D geometry, Real-time sync architectures (CRDTs), High-performance rendering
Preferred skills
Deck.gl, MapLibre, Three.js, WebGL, WebGPU, Canvas API, PostGIS, Vector tiling (MVT)
Responsibilities
Design high-performance rendering architecture for interactive geospatial visualization and real-time vertex manipulation; Define interaction models for spatial editing with pixel-level polish; Optimize rendering for sub-millisecond latency using partial GPU buffer updates and custom shaders; Develop power-user tools for 3D line-of-sight analysis and AI-driven hardware placement; Own client-side CRDT architecture for offline-first, multi-user editing
Seniority
Staff, founding engineer
