Staff Systems Engineer, Advanced Effects, Active Clearance
Core
Staff Systems Engineer developing Model-Based Systems Engineering artifacts for autonomous airpower systems and advanced kinetic/non-kinetic effects.
Role type
Staff Systems Engineer (Model-Based Systems Engineering)
Builds
Digital Engineering strategy and Model-Based Systems Engineering artifacts for defense systems
Domain
Defense / Aerospace / Autonomous Airpower
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
Systems Engineering lifecycle management, SysML, DoDAF, UAFP, Model-Based Systems Engineering artifacts, Systems testing and evaluation, Threat analysis, Weapon systems integration, Requirements elicitation and management, Systems integration, Cameo MagicDraw, Digital Engineering workflows, Integrated Modeling Environments
Preferred skills
Computational fluid dynamics, Propulsion system modeling, Control system design, Reliability prediction, Failure mode analysis, Test planning and execution, Mission Modeling (OCA/DCA, ISR, SEAD/DEAD, Electronic Attack, Integrated Fire Control), Cameo Simulation Toolkit, MATLAB, SIMULINK
Technologies
SysML, DoDAF, UAFP, Cameo MagicDraw, Rhapsody, SparxEA, Teamwork Cloud, MATLAB, SIMULINK
Responsibilities
Interface with internal programs and external customers to develop artifacts, Ensure artifacts are complete and accurate for contractual deliverables, Participate in Digital and Systems Engineering Strategy development, Create and maintain systems engineering artifacts to prove Mission Systems Integration capabilities
Seniority
Staff, hands-on IC with strategic influence