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Staff Software Engineer, Air Defense

Irvine, CA (OC-62)💼 Full-time💰 $220,000–$220,000🗓 2026-07-14 → 2026-09-26

Core

Build and deploy software solutions for networked sensors and effectors that detect, track, and defeat Unmanned Aerial System (UAS) threats in real-world operational environments.

Role type

Staff Software Engineer (Defense/Air Defense Systems)

Builds

Anduril Air Defense Family of Systems (FoS) including networked sensors, effectors, and command & control interfaces

Domain

Defense / Robotics / Autonomous Systems / Air Defense

Deliverable

production ML models | product features | infrastructure

Required skills

Python, C++, Rust, Go, JavaScript, TypeScript, React, data processing, complex system navigation

Preferred skills

Physics, Mathematics, Motion Planning, multi-agent autonomous systems, behavior trees, flight systems software, distributed communication networks, military tactics

Technologies

Python, C++, Rust, Go, JavaScript, TypeScript, React

Responsibilities

Own software solutions deployed to customers, write code to improve products and scale mission capability, collaborate across teams to build complex functionality, create and analyze metrics for debugging and monitoring, triage issues and root cause failures, partner with end-users to turn needs into features, travel up to 30% to build, test, and deploy capabilities in the real world

Seniority

Staff, hands-on IC with strategic impact

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