Principal Spacecraft Simulation Software Engineer
Core
Define long-term technical vision and architecture for a high-fidelity multi-physics simulation platform supporting autonomous spacecraft, mission planning, and GNC validation.
Role type
Principal Spacecraft Simulation Software Engineer (Architecture & Strategy)
Builds
Production-quality multi-physics simulation software for spacecraft subsystems and complex dynamic environments
Domain
Aerospace / Space Systems / Scientific Computing
Deliverable
production ML models | product features | infrastructure
Required skills
Modern C++ (C++17+), multi-physics modeling, real-time/faster-than-real-time execution, 6DOF rigid body dynamics, thermal modeling, attitude dynamics and control, propulsion systems, API design, verification and validation (V&V), systems thinking
Preferred skills
Advanced degree in aerospace/mechanical engineering/physics, experience with HIL/SIL systems, orbital mechanics expertise
Technologies
C++, Python
Responsibilities
Own long-term technical strategy and architectural roadmap for simulation infrastructure; Lead design and implementation of multi-physics simulation software spanning spacecraft subsystems; Architect tightly coupled physics algorithms capturing complex subsystem interactions; Define external-facing API strategy across C++ and Python; Serve as technical anchor providing architectural guidance and mentorship
Seniority
Principal, strategy & mentorship