UX Designer
Core
Design engaging and intuitive user experiences for casual, free-to-play mobile games, translating feature requirements into user flows, wireframes, and interaction solutions.
Role type
UX Designer (Mobile Games)
Builds
Casual mobile games and game features
Domain
Mobile Gaming
Deliverable
product features
Required skills
UX fundamentals, user flows, information architecture, interaction design, Figma, Lo-Fi/Mid-Fi wireframing, flowcharts, state machines, competitor analysis, problem-solving
Preferred skills
Casual game UX knowledge, player behavior understanding, portfolio of UX projects
Technologies
Figma
Responsibilities
Create user flows, wireframes, prototypes, and interaction designs for game features; Analyze competitor games to identify and adapt relevant UX patterns; Collaborate with Game Design, Product, UI, Art, and Engineering teams; Iterate on designs based on feedback and playtesting; Maintain UX documentation and contribute to team UX processes.
Seniority
Mid-level IC