Senior Product Designer, Platforms & Foundations (Temporary)
Core
Establish and evolve design systems across web and app experiences for The New York Times Games team (Wordle, Connections, Spelling Bee, etc.) to ensure consistency, quality, and accessibility.
Role type
Senior Product Designer (Design Systems & Platforms)
Builds
Shared reusable interface patterns, tokens, components, and documentation for Games web and app platforms.
Domain
Digital media / Games / Design Systems
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
UX design, interaction design, visual design, design systems architecture, Figma, accessibility standards, cross-functional collaboration, design-to-engineering handoff, design system health monitoring, typography, layout, responsive design.
Preferred skills
Front-end coding knowledge, team design practice shaping, foundational refactors, design token implementation, UI specification documentation, advanced visual design.
Responsibilities
Advance the platform-focused design systems roadmap with PM and engineering leads; Contribute to and maintain Figma libraries and engineering documentation; Audit existing web and app experiences to identify consolidation opportunities; Define and monitor design system health and adoption; Champion responsive, system-first design practices; Provide guidance to designers using the system; Be the standard-bearer for design quality across Games surfaces.
Seniority
Senior, hands-on IC