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Staff Software Engineer, MetalDev

Manhattan, NY💼 Full-time💰 $207,000–$207,000🗓 2026-08-28 → 2026-09-26

Core

Build Go-based distributed services and automation for large-scale GPU data center infrastructure, managing hardware lifecycle, health monitoring, and fleet operations.

Role type

Staff Software Engineer (Infrastructure/Compute Architecture)

Builds

Go-based distributed services, automation workflows, APIs, and observability tooling for GPU server fleets.

Domain

Cloud Infrastructure / Data Center Operations / GPU Compute

Deliverable

production ML models | infrastructure

Required skills

Go, distributed systems, Kubernetes, API design (REST/gRPC), observability (Prometheus/Grafana), incident response, technical leadership, hardware lifecycle management

Preferred skills

Kafka, ClickHouse, CRDB, DMTF/RedFish APIs, GPU server expertise

Technologies

Go, Kubernetes, Prometheus, Grafana, PromQL, gRPC, REST, Kafka, ClickHouse, CRDB

Responsibilities

Design and operate Go services for GPU data center lifecycle management; build automation for bring-up, discovery, and remediation; develop APIs for BMC and firmware state management; improve observability and alerting tooling; translate hardware failure modes into software resilience improvements; provide technical leadership via design/code reviews and mentorship.

Seniority

Staff, hands-on IC with strategic influence

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