Staff Software Engineer, Cluster Orch (SUNK)
Core
Designing and operating large-scale distributed systems for AI training and inference at scale, specifically advancing the SUNK (Slurm on Kubernetes) orchestration platform.
Role type
Staff Software Engineer (IC5), technical leader
Builds
Kubernetes-native orchestration platform (SUNK) and managed services for AI workloads
Domain
AI Infrastructure / Cloud Computing / Distributed Systems
Deliverable
production ML models
Required skills
Go, distributed systems design, Slurm internals, Kubernetes internals, cloud-native development, architectural direction, cross-team influence, senior engineering mentorship
Preferred skills
Ray, Kubeflow, Kueue, Istio, Knative, Argo Workflows, GPU-based applications, ML pipelines, scheduling concepts (quota enforcement, pre-emption), reliability practices (SLOs, post-incident reviews), AI infrastructure workloads
Technologies
Kubernetes, Slurm, Go, Ray, Kubeflow, Kueue, Istio, Knative, Argo Workflows
Responsibilities
Define architectural direction for the orchestration platform, own critical parts of the platform and managed services, drive cross-org initiatives in scheduling and scaling, mentor senior engineers, establish org-wide best practices in reliability and observability
Seniority
Staff, hands-on IC with strategic influence