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AI Training Infrastructure Engineer – Humanoid Whole Body Control

HQ💼 Full-time💰 $200,000–$350,000🗓 2026-07-01 → 2026-07-31

Core

Building and scaling the training and deployment infrastructure for RL-based whole-body control systems in autonomous humanoid robots.

Role type

Senior IC infrastructure engineer (robotics/ML)

Builds

Simulation environments, data pipelines, orchestration systems, and tooling for policy deployment to hardware

Domain

Robotics, machine learning, controls, and software systems engineering

Deliverable

infrastructure

Required skills

Python, PyTorch, reinforcement learning, imitation learning, policy distillation, physics simulation (NVIDIA PhysX, MuJoCo, Warp, PyBullet), dynamics, controls, robotics systems, distributed systems, job schedulers, cluster management

Preferred skills

Humanoid or legged robot control, deploying ML models to real-world systems

Technologies

Python, PyTorch, NVIDIA PhysX, MuJoCo, Warp, PyBullet

Responsibilities

Own and scale infrastructure for training whole-body control policies; design fast, reliable, configurable systems for controls engineers; ensure high cluster utilization and minimal downtime; evaluate and integrate physics engines and simulation environments; optimize hyperparameters and infrastructure for training speed and efficiency; build tooling to move policies from training to validation to hardware deployment

Seniority

Senior, hands-on IC

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