Engineer- Audio Architecture and Systems Engineer
Core
Design audio system solutions and hardware blocks for next-generation Snapdragon platforms across mobile, XR, Compute, and IoT applications.
Role type
Senior IC audio systems and hardware architecture engineer
Builds
Audio hardware blocks, data paths, codecs, and processing blocks for Snapdragon SoCs
Domain
Semiconductors / Mobile SoC / Audio DSP
Required skills
Digital hardware design, Audio hardware architecture, DSP fundamentals, Hardware-software interface definition, Power/performance/latency trade-off analysis, Fixed-point arithmetic and bit-accurate modeling, C/C++ programming, Embedded systems knowledge
Preferred skills
SoundWire and SDCA interface knowledge, Audio codec design (DAC/ADC), Low-power design, Qualcomm audio frameworks and SDKs
Technologies
Snapdragon, HiFi, Hexagon, ARM, MCU, C, C++, Python, MATLAB
Responsibilities
Define and support design of audio hardware, software, data paths, codecs, and processing blocks; Analyze hardware and system trade-offs across power, performance, latency, memory, precision, and audio quality; Work with Architecture, Systems, and Software teams to translate product requirements into hardware specifications; Support hardware-software interface definition, control flows, and power-state transitions; Validate audio blocks and end-to-end use cases via simulation, emulation, lab measurements, and post-silicon debugging; Document architecture, design decisions, interface requirements, and validation plans
