Multimedia Engineering Internship – Summer 2027
Core
Work on system-level architecture, analysis, budgeting, and optimization of multimedia use cases (camera, video, audio, speech, GPU, modem, CPU) to achieve lowest power and best performance for Snapdragon devices.
Role type
Multimedia Engineering Intern
Builds
Power- and performance-efficient multimedia technologies for Snapdragon devices
Domain
Consumer electronics, mobile computing, multimedia systems
Required skills
C, C++, Python, system-level architecture, HW/SW co-design
Preferred skills
OpenCL, compilers, ray tracing, GPU, Vulkan/DX, DNNs, motion, AR/XR, depth, linear algebra, perception, image/video segmentation, 3D, pattern recognition, image/video processing, acoustics, TTS, speech/audio signal processing, compression, digital signal processing, machine learning frameworks (TensorFlow, PyTorch), deep learning, neural networks, signal processing, Matlab
Technologies
Snapdragon, OpenCL, Vulkan, DX, TensorFlow, PyTorch, Matlab, C, C++, Python
Responsibilities
System-level architecture and analysis of multimedia use cases; Optimization for power and performance; HW/SW co-design
Seniority
Intern
