Engineer, Staff – Ambient AI Technology
Core
Lead the architecture and evolution of next-generation Ambient Perception frameworks, context awareness engines, and low-power AI runtime platforms for Qualcomm SoCs.
Role type
Staff Engineer (Software Architecture & Edge AI)
Builds
Ambient Perception Platform across Android, Linux, Windows, XR, automotive, and IoT platforms powered by Qualcomm SoCs.
Domain
Edge AI, Ambient Computing, Heterogeneous Computing
Deliverable
production ML models
Required skills
C, C++, Python, ARM-based SoC architecture, Linux kernel architecture, driver development, low-power system design, workload offloading, IPC, shared memory frameworks, heterogeneous compute scheduling, AI safety, privacy-preserving AI
Preferred skills
SDK/middleware/platform framework architecture, cross-functional engineering leadership, multimodal sensing systems, CPU/DSP/NPU/GPU optimization, system debugging
Technologies
C, C++, Python, Linux, Android, Windows, ARM, DSP, NPU, GPU
Responsibilities
Define and deliver always-on, context-aware, and agentic AI experiences on power-constrained edge devices; architect and optimize AI workloads across CPU, DSP, NPU, and GPU; lead technical roadmaps for Ambient Perception and context awareness engines.
Seniority
Staff, hands-on IC with architecture leadership
