Staff Embedded Graphics Software
Core
Drive development, integration, and validation of graphics software (GPU HAL, graphics stack, middleware) on Ambiq SoC devices and emulation platforms for low-power MCU products.
Role type
Staff Embedded Graphics Software Engineer
Builds
Graphics SDK, GPU HAL, Display HAL layers, OpenGL ES/vector graphics middleware, UI frameworks (LVGL) for Ambiq MCUs
Domain
Semiconductor / Embedded Systems / Low-power IoT / AI Edge
Required skills
Embedded GPU IP expertise, OpenGL ES, LVGL, ARM architecture (Cortex-M), Embedded RTOS (Zephyr/FreeRTOS), C/Assembly programming, Lab equipment debugging (oscilloscopes/logic analyzers), Git, Python scripting, Test automation
Preferred skills
Vector graphics acceleration (OpenVG), AI coding tools (Cursor/Codex), Embedded display interfaces (MIPI DSI/DBI/DPI/Memory-In-Pixel)
Responsibilities
Define and evolve GPU HAL and graphics software (API, middleware, UI frameworks); Lead design and maintenance of GPU HAL and Display HAL; Develop and optimize graphics middleware and integrate with UI frameworks; Investigate and improve rendering performance, memory usage, and power efficiency; Develop example applications, benchmarks, and test cases; Execute GPU-focused pre-silicon verification on FPGA and post-silicon bring-up; Support DV, System Test teams, and customers
Seniority
Staff, hands-on IC with architectural leadership
