Principal Engineer-GPU Compiler Developer
Core
Designing and optimizing GPU compiler software architecture, pipelines, and transformations for MediaTek's SoC GPUs.
Role type
Principal GPU Compiler Engineer
Builds
GPU compiler pipelines and optimization tools for mobile SoC, laptops, IoT, and automotive markets
Domain
Semiconductor / GPU Architecture / Compiler Engineering
Deliverable
production ML models | product features | infrastructure
Required skills
C/C++ programming, compiler pipeline development, linker development, LLVM framework, compiler optimization techniques, code generation debugging, performance tuning, API implementation
Preferred skills
GPU architecture knowledge, SIMD architecture, D3D/Vulkan/OpenGL/OpenCL APIs, AI-driven compiler optimization
Technologies
LLVM, C/C++, D3D, Vulkan, OpenGL, OpenCL
Responsibilities
Define GPU compiler software architecture and interfaces; Develop/implement GPU compiler pipeline, linking, and optimizations; Collaborate with Driver and HW teams on new API & HW features; Analyze and debug code generation issues; Analyze and influence future GPU architectures
Seniority
Principal, hands-on IC with strategic influence