Adjunct Teaching Position, Video Game Development
Core
Adjunct faculty member teaching introductory and intermediate coding courses for non-coders within a video game development program.
Role type
Adjunct Instructor (Computer Science/Video Game Development)
Builds
Logic, critical reasoning, and computer literacy skills for students with no prior software experience.
Domain
Higher Education / Video Game Development / Computer Science
Deliverable
Dashboards & analysis (curriculum delivery) | Product features (simple games, automated tasks)
Required skills
Python scripting, C# scripting, SQL, Backend Programming, Database Structures, Web Development, HTML5, Mobile development, University-level teaching
Preferred skills
Experience in video game development, User experience design, Computer programming
Technologies
Python, C#, SQL, HTML5
Responsibilities
Teach VGAM 1310 Beginning Coding for Non-Coders, Teach VGAM 2321 Intermediate Coding for Non-Coders, Develop intermediate course curriculum with faculty, Work in a multidisciplinary team
Seniority
Adjunct, part-time instructor