CMF Designer II (Accessories & Apparel)
Core
Develop elevated material and color strategies, premium surface treatments, and high-quality product renderings for WHOOP bands and accessories to shape the visual design of the product line.
Role type
Mid-level CMF Designer (Accessories & Apparel)
Builds
WHOOP bands, accessories, and apparel
Domain
Wearables / Consumer Electronics
Deliverable
production ML models | product features | dashboards & analysis | research | client delivery | infrastructure | physical/clinical work
Required skills
CMF design, trend forecasting, surface treatment design, product rendering, Adobe Creative Suite, KeyShot/Blender, color standards management, material library management
Preferred skills
AI tool integration, cross-functional collaboration, process improvement
Technologies
Adobe Illustrator, Adobe Photoshop, KeyShot, Blender
Responsibilities
Execute CMF design defining color, material, finish, and surface treatments; drive seasonal creative exploration via trend forecasting and mood boards; create surface treatments, patterns, and textures; produce high-quality product renderings for packaging and e-commerce; partner with engineering and supply chain to translate design intent to production; build and maintain CMF systems including color standards and material libraries.
Seniority
Mid-level, hands-on IC
