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Robotics Engineer – Locomotion

Paris, France💼 Full-time🗓 2026-09-20 → 2026-09-26

Core

Train and deploy reinforcement learning locomotion policies on humanoid robots, bridging simulation to hardware.

Role type

robotics engineer (RL locomotion)

Builds

RL locomotion policies, deployment stack, motion retargeting pipelines, tele-op systems

Domain

Robotics, Reinforcement Learning, Humanoid Control

Deliverable

production ML models

Required skills

controls, rigid-body dynamics, robot learning, Python, C++, simulation-to-real transfer techniques

Preferred skills

experience with humanoid platforms beyond Unitree G1

Technologies

mjlab, Isaac Lab, Isaac Gym

Responsibilities

Train locomotion policies in simulation that transfer to hardware; Develop the stack that deploys learned policies; Bridge the sim2real gap with techniques such as system identification and domain randomization; Build motion retargeting pipelines that turn human demonstration data into reference trajectories for RL; Build tele-op systems for data collection

Seniority

Mid-to-Senior, hands-on IC

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