Staff Software Engineer, Cluster Orch (SUNK)
Core
Designing and operating large-scale distributed systems for AI training and inference orchestration.
Role type
Staff Software Engineer (IC5), technical leader
Builds
Kubernetes-native orchestration platform (SUNK/Slurm on Kubernetes) for massive GPU clusters
Domain
Cloud infrastructure, AI/ML, Distributed Systems
Deliverable
production ML models
Required skills
Go, Kubernetes internals, Slurm internals, distributed systems design, architectural strategy, mentorship
Preferred skills
Ray, Kubeflow, Kueue, Istio, Knative, Argo Workflows, GPU-based applications, ML pipelines, scheduling strategies (quota enforcement, pre-emption), SLOs, AI infrastructure
Technologies
Kubernetes, Slurm, Go, Ray, Kubeflow, Kueue, Istio, Knative, Argo Workflows
Responsibilities
Define architectural direction for the orchestration platform, own critical parts of managed services, drive cross-org initiatives in scheduling and scaling, mentor senior engineers, establish org-wide best practices in reliability and observability
Seniority
Staff, hands-on IC with strategic influence