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Staff/Principal Software Engineer

🌐 Remote💼 Full-time🗓 2026-09-26 → 2026-09-27

Core

Designing and owning the end-to-end technical strategy for the Voyager SDK's application layer, including low-code model deployment, pipeline development, and application integration for edge AI devices.

Role type

Staff/Principal Software Engineer (AI Applications & Edge Deployment)

Builds

Voyager SDK components, reusable libraries for model deployment, and profiling frameworks for edge hardware.

Domain

Edge AI, Computer Vision, Semiconductor/Embedded Systems

Required skills

Edge deployment frameworks (OpenVINO, TensorRT), GPU computing APIs (OpenCL, Vulkan), model optimization (quantization, compression, pruning), Python/C++ expertise, MLIR, ONNXRuntime, Linux, end-to-end pipeline architecture

Preferred skills

Transfer learning, navigating deep ambiguity, mentoring engineers

Technologies

OpenVINO, TensorRT, OpenCL, Vulkan, PyTorch, TensorFlow, Python, C++, MLIR, ONNXRuntime, Jira, Git, GitHub

Responsibilities

Translate research papers and product requirements into a coherent roadmap for model deployment; drive integration of industry-standard model frameworks into the SDK; define company-wide metadata representations for model types; take accountability for end-to-end pipeline latency and throughput; build profiling tools to diagnose performance issues; represent the team's technical capabilities to business stakeholders and customers.

Seniority

Staff/Principal, hands-on IC with strategic ownership

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