开放世界-商业化策划(上海)(杭州)
Core
Design and implement monetization systems, avatar/outfit content, and payment mechanics for open-world and MMO games to drive revenue and user engagement.
Role type
Senior IC game monetization planner
Builds
In-game monetization systems, avatar/outfit resources, and layered payment schemes
Domain
Gaming (Open-world/MMO)
Deliverable
product features
Required skills
Monetization system design, avatar/outfit content planning, layered payment system design, data-driven strategy iteration, competitive analysis
Preferred skills
Deep understanding of MMO/open-world mechanics, knowledge of fashion/clothing gameplay, strong aesthetic sense, creative ideation
Technologies
Data analytics tools, game design documentation tools
Responsibilities
Plan and oversee development of monetization system features; Design in-game commercial content including avatars and items; Design diverse payment methods and tiered pricing systems; Monitor and analyze monetization metrics (ARPU, LTV, conversion rates) to drive strategy; Analyze competitor products and user needs to propose optimizations