CareerPlan

开放世界-商业化策划(上海)(杭州)

Hangzhou, ChinaFull-time2026-10-30 → 2026-11-10

Core

Design and implement monetization systems, avatar/outfit content, and payment mechanics for open-world and MMO games to drive revenue and user engagement.

Role type

Senior IC game monetization planner

Builds

In-game monetization systems, avatar/outfit resources, and layered payment schemes

Domain

Gaming (Open-world/MMO)

Deliverable

product features

Required skills

Monetization system design, avatar/outfit content planning, layered payment system design, data-driven strategy iteration, competitive analysis

Preferred skills

Deep understanding of MMO/open-world mechanics, knowledge of fashion/clothing gameplay, strong aesthetic sense, creative ideation

Technologies

Data analytics tools, game design documentation tools

Responsibilities

Plan and oversee development of monetization system features; Design in-game commercial content including avatars and items; Design diverse payment methods and tiered pricing systems; Monitor and analyze monetization metrics (ARPU, LTV, conversion rates) to drive strategy; Analyze competitor products and user needs to propose optimizations