CareerPlan

《王者荣耀世界》商业化系统策划

Shanghai, ChinaFull-time2026-10-15 → 2026-11-10

Core

Design and implement monetization systems, payment flows, and user retention strategies to drive revenue growth and ARPU in a mobile MMORPG.

Role type

Senior IC game systems designer (monetization)

Builds

In-game purchase systems, payment funnels, and user retention mechanics

Domain

Mobile gaming, MMORPG, monetization

Deliverable

product features

Required skills

Monetization system design, ARPU optimization, funnel analysis, data-driven strategy, user segmentation, competitive analysis

Preferred skills

MMO/Open-world game experience, creative design, aesthetic sense

Technologies

Data analytics tools, game design frameworks

Responsibilities

Plan and oversee the development of monetization system features; Design diverse payment methods and tiered pricing structures; Optimize conversion funnels and user payment habits; Monitor core revenue metrics (ARPU, ARPPU, LTV) to drive strategy iteration; Analyze market competitors to propose product improvements.