CareerPlan

腾讯游戏-语音大模型-高级研究员

Shanghai, ChinaFull-time2026-10-07 → 2026-11-10

Core

Research and develop next-generation voice synthesis base models to enable intelligent NPCs in games to interact with players in real-time like real humans.

Role type

Senior IC machine-learning researcher (voice synthesis)

Builds

Real-time, highly human-like voice synthesis for game NPCs

Domain

Gaming + Audio AI

Deliverable

production ML models

Required skills

Large model post-training, model distillation, neural audio codecs, voice tokenization, zero-shot voice cloning, emotional and prosody control, streaming low-latency synthesis, distributed training, reinforcement learning (RL/RLVR), TTS evaluation pipelines, online inference optimization

Preferred skills

Game engine integration, cross-functional collaboration, patent/paper publication

Technologies

Python, PyTorch, DeepSpeed, Megatron-Core, FSDP, vLLM, SGLang, EnCodec, DAC, RVQ, HiFi-GAN, Vocos, CosyVoice, MiniMax Speech, Seed-TTS, Unreal Engine

Responsibilities

Research frontier TTS technologies for intelligent NPC dialogue; Develop new voice synthesis base models; Build and curate NPC voice generation datasets; Collaborate with game engine teams for integration; Track and apply latest advancements in voice synthesis and game AI

Seniority

Senior, hands-on IC