金铲铲之战-系统策划
Core
Designing onboarding flows, game systems, and level content to improve new player retention and engagement for a competitive strategy game.
Role type
Senior IC game systems and level designer
Builds
Onboarding levels, game systems, and engagement mechanics for a mobile competitive strategy game
Domain
Mobile gaming, competitive strategy (Auto Battler)
Required skills
Systems design, level design, data analysis, user experience design, game mechanics design, engagement loop design
Preferred skills
Knowledge of League of Legends IP, familiarity with top-tier competitive games, English proficiency
Technologies
Game engines, development tools
Responsibilities
Design onboarding flows and level content to boost new player retention; Design and optimize game systems and engagement features; Monitor data and analyze user feedback to identify pain points and propose solutions.