UE微恐轻动作项目-游戏研发PM
Core
Lead the full lifecycle of game development for micro-horror games with light action mechanics, from requirement definition to final delivery.
Role type
Senior Game Development Project Manager
Builds
Micro-horror games with light action mechanics
Domain
Video Games / Game Development
Required skills
Game development lifecycle management, Agile methodology, Cross-functional team coordination, Risk management, Data-driven progress tracking, SOP creation and maintenance
Preferred skills
Experience with full project lifecycle from立项 to launch, Conflict resolution in complex environments, Structured post-mortem analysis
Responsibilities
Lead the full game development lifecycle from requirements to delivery, Break down business goals and plan pipelines using Agile, Coordinate cross-departmental communication, Optimize mechanisms for schedule/cost/quality, Organize key project meetings and track action items, Establish and maintain pipeline management SOPs
Seniority
Senior, hands-on IC