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游戏AI-多模态世界模型算法专家-可控视频生成方向

Shenzhen, China💼 Full-time🗓 2026-09-28

Core

Research and develop world model algorithms for game scenarios, focusing on controllable video generation, prediction, and editing.

Role type

Senior IC machine-learning engineer (video generation & world models)

Builds

Interactive, editable, physically and spatiotemporally consistent world models for games

Domain

Gaming + Generative AI

Deliverable

production ML models

Required skills

PyTorch, Diffusion Models, GANs, VAEs, Flow-based Models, multi-modal large models (CLIP, LLaVA, Qwen), large-scale GPU cluster training, fine-tuning, post-training

Preferred skills

First-author publications in SIGGRAPH, CVPR, ICCV, NeurIPS

Technologies

PyTorch, CLIP, LLaVA, Qwen

Responsibilities

Explore frontier technologies in multi-modal understanding, generative AI, and reinforcement learning; Develop and deploy core world model algorithms for video generation, prediction, and editing; Build next-generation video generation technologies for game worlds with interactivity and physical consistency

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