CareerPlan

On-Device ML Infrastructure Engineer (CoreML Runtime), Graphics, Games and Machine Learning

Cupertino, United States of AmericaFull-time2026-10-05 → 2026-11-10

Core

Building the world's most advanced ML graph compilation and runtime system for efficient on-device execution of machine learning models on Apple products.

Role type

Senior IC ML infrastructure engineer (graph compilers and runtimes)

Builds

On-device ML graph compiler, runtime, and kernels

Domain

Consumer electronics / Machine Learning

Deliverable

production ML models

Required skills

C++, Swift, compiler stack (MLIR/LLVM/TVM), operating systems, parallel programming, ML fundamentals (Transformers)

Preferred skills

on-device ML stacks (TFLite/ONNX/ExecuTorch), ML authoring frameworks (PyTorch/TensorFlow/JAX), GPU programming

Technologies

Apple Silicon, Core ML, MLIR, LLVM, TVM

Responsibilities

Architect and maintain the on-device graph compiler, runtime, and kernels; Develop production-critical system software for implementing ML models; Optimize model execution for performance, energy efficiency, and thermal management; Proactively identify and resolve functionality gaps.